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NPC Generator

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Advanced [show]


Roger Stafford, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white cloak and cross-gartered blue stockings. He has styled his blonde hair well, parting it to the left. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the south. Cursed with unlife at a very young age, Roger has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Religious, Immigrant. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Roger Stafford, Male Human Aristocrat 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Nature +3, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Robert Stanley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has shaved his head bald. His brown eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. Robert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Robert was born in the west. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has worked as a Weaver like his father before him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic, Hedonist. Bonds: Job, Enemies. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Robert Stanley, Male Human Cleric 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Deception +4, History +5
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Kimberley, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His red hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: He was born in the east, but his parents moved at a very young age to the south. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Bonds: Rich, Adventurer, Immigrant, Nature. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Shane Kimberley, Male Human Druid 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Don Myerscough, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He typically wears brown cloth garments or leather armor. He has a small bristly mustache and wavy brown hair. His blue eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the south. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Impeccable. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Don Myerscough, Male Human Commoner 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 13 (+1)8 (-1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Celestial
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man dresses in red turtlenecks beneath a white coat with brown slacks. He has a penchant for wearing a ring with an oversized opal on his left hand. With a patchy golden beard and wild golden hair. His brown eyes peer out from beneath his feathered red hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Miles was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Miles took refuge in the large cave and found the beat up lance and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and money/treasure

Ideals: Persistence. Flaws: Insane. Bonds: Rich, Nature, Enemies. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Miles Wheatley, Male Human Commoner 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)13 (+1) 11 (+0)9 (-1)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp.


Social Check DCs

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