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NPC Generator

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Advanced [show]


Solomon Beckwith, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a black suit. His chestnut hair is heavily combed to the right. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Solomon Beckwith, Male Human Bard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 8 (-1)9 (-1)
Skills Athletics +4, Religion +5
Senses Passive Perception 9
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1000 sp.


Social Check DCs


Alex Graeme, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a worn and beaten armor, and a wedding ring on his left hand. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Alex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane. Bonds: In love, Military, Mentor, Attractive. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Alex Graeme, Male Human Aristocrat 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 9 (-1)14 (+2)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Kody Haley, Male Human [Permalink]

Personal [hide]

Description: A 5'8" northern man, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his hand crossbow. His Stetson hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Shy, Disease. Bonds: Military. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Kody Haley, Male Human Adept 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)9 (-1) 11 (+0)10 (+0)
Skills Intimidation +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp.


Social Check DCs


Randal Bradshaw, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a brown and tan handkerchief worn on his right side. His hair, while still mostly golden, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Justice, Artistic. Flaws: Disease. Bonds: Family, Rich, Military. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Randal Bradshaw, Male Human Druid 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 gp.


Social Check DCs


Aldous Wharton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his red hair in a flapper bob. His eyes, though not visible through his cowl, are green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Opinionated. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Aldous Wharton, Male Human Fighter 9
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 42 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)14 (+2) 20 (+5)12 (+1)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 15
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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