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NPC Generator

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Advanced [show]


Patrick Thorpe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a red vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his red boots flare out at the collars. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his son; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Family, Nature, Job. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Patrick Thorpe, Male Human Bard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)8 (-1) 10 (+0)14 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 38000 sp. Brown-green garnet (120 gp). Jet (120 gp). 1 Minor magic item.


Social Check DCs


Ernest Hadleigh, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man is typically in his Locksmith uniform. His chestnut hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 13 years.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Locksmith

Voice: Hollow voice

Attributes [hide]

Ernest Hadleigh, Male Human Cleric 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 10000 cp. Freshwater pearl (4 gp). Amber (70 gp). 1 Minor magic item.


Social Check DCs


Richard Wharton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. His black hair is styled in orderly dreadlocks. His brown eyes peer out from beneath his deerstalker blue hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Attractive, Immigrant, In love, Poor. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Richard Wharton, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)14 (+2) 13 (+1)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kody Soames, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His hair is chestnut and very short. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the east, but his parents moved at a very young age to the south. Kody was born on a far eastern desert where he grew up under the tutelage of his father, an expert Seamstress. He left for the east, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Seamstress

Voice: Creaky witch voice

Attributes [hide]

Kody Soames, Male Human Ranger 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)16 (+3) 7 (-2)10 (+0)
Skills Intimidation +2
Senses Passive Perception 8
Languages Common, Halfling, Terran, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 15000 cp.


Social Check DCs


Gunter Southey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. His eyes are brown.

Personality: This man loves music and to teach people music more than just about anything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants revenge against drow; and many drow want him driven away

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Gunter Southey, Male Human Expert 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 16 (+3)17 (+3)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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