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NPC Generator

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Advanced [show]


Dustin Easton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his club always slung over his shoulder. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His violet eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Dustin was raised in a hard working conservative environment. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 14 years.

Motivation: He's in love; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Job, Has a crush. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Dustin Easton, Male Human Paladin 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 18 (+4)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gilbert Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his brother before him, after school he went straight into learning to become a Healer. He inherited the family business which he has now maintained for 2 years.

Motivation: Many orcs want him driven away; and sabotage a competitor

Flaws: Impulsive. Bonds: Attractive, Rich, Job, Enemies. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Kensley, Male Human Aristocrat 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 22000 sp. Malachite (4 gp). Obsidian (4 gp). Aquamarine (700 gp). Onyx (60 gp). 1 Minor magic item.


Social Check DCs


Nicholas Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears professional attire. His white hair is styled in orderly dreadlocks. His hazel eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Flaws: Sensitive. Bonds: Attractive, Military. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Nicholas Walpole, Male Human Fighter 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)14 (+2) 10 (+0)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 600 gp. Cloth of gold vestments (160 gp). Jeweled anklet (3000 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Anselm Cromwell, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man wears silk and lounges about seductively. He has wavy chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Anselm hails from a village terrorized by illithids. Like his mother and his sister before him, after school he went straight into learning to become a Fletcher. He inherited the family business which he has now maintained for 2 years.

Motivation: He wants revenge against illithids; and many illithids want him driven away

Ideals: Athletic, Logical. Bonds: Attractive, Job, Enemies. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Cromwell, Male Human Ranger 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Manfred Colby, Male Human [Permalink]

Personal [hide]

Description: A 6'0" western man, he wears tight fitting clothing which further accentuates his frame. He has a long auburn beard with little hanging trinkets. This green eyed westerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Guardian, Poor, Adventurer. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Colby, Male Human Commoner 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 15 (+2)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 cp. Chrysoberyl (130 gp). Golden yellow topaz (800 gp). Violet garnet (800 gp). Iolite (80 gp).


Social Check DCs

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