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NPC Generator

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Advanced [show]


Henry Abram, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man is dressed in earthy colors with a brown and grey handkerchief worn on his left side. His hair is short and brown. He wears a mask on his face.

Personality: Henry wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Henry lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: To pay off his debts; and wants to open a new tavern

Ideals: Disciplined, Logical. Bonds: Family, Job, Debt. Occupation: Crown-heir

Voice: Farmer accent

Attributes [hide]

Henry Abram, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)8 (-1) 14 (+2)9 (-1)
Skills History +1, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Guy Gyula, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His hair is greying and his face has many wrinkles. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. Guy is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Athletic, Optimist, Gifted. Bonds: Family, Adventurer. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Guy Gyula, Male Human Aristocrat 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Aldous Gladstone, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Aldous Gladstone, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. Amber (100 gp). Amber (100 gp). Amber (100 gp).


Social Check DCs


Gunter Dudley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy black hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Carter mother left him crippled. Some 2 years later his spouse died after the birth of his son. Heartbroken, Gunter never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To pay off his debts.

Flaws: Addict, Antagonistic, Disease. Bonds: In love. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Gunter Dudley, Male Human Cleric 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)11 (+0) 7 (-2)9 (-1)
Skills Intimidation +2, Sleight of Hand +7
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Shelley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing colorful clothing, dressed as a Guard. He is tall, broad shouldered and powerfully built. His silver hair is long and unkept. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Terse. Bonds: Family, Military. Occupation: Guard

Voice: German accent

Attributes [hide]

John Shelley, Male Human Commoner 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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