Nicholas Hackney, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a tan and blue handkerchief worn on his right side. His red hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He struck the Barkeep job and began his own company from there.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter
Flaws: Antagonistic. Bonds: Attractive, Slave, Nature, Job, Family. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: Alexandrite (1400 gp). Eye agate (5 gp).
Guy Brandon, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His white hair and beard is wavy and long. He has a tattooed face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Guy lived on a farm with his mother, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his old friends.
Ideals: Disciplined. Bonds: Poor, Immigrant, Adventurer, Family, Nature. Occupation: Layabout
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 60 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +1 / 2d8-2, Ranged +1 / 2d8-2, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Roland Carlyle, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He is muscular with a powerful set of arms. He wears his white hair down. He tend to wears goggles to shield his eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Doctor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 40000 cp.
Odo Woods, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely blue suit with brown socks and a vest with buckled shoes. He wears his hair in dreadlocks. His face is scarred and worn.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also has developed a complete distrust of the Adventurer profession.
History: Born in the north his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Sculptor for the past few years.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and sabotage a competitor
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Sculptor
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 sp.
Hubert Hayhurst, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he is typically in his Blacksmith uniform. His auburn hair has been sun bleached extensively. He wears a mask on his face.
Personality: His tongue was cut out and he uses sign language. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He struck the Blacksmith job and began his own company from there.
Motivation: To be a Crown-heir again; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Disease. Bonds: Job, In love, Poor. Occupation: Blacksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 30 pp.
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