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NPC Generator

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Advanced [show]


William Home, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, green, dusty cloak. He has a penchant for wearing a ring with an oversized amber on his left hand. He has a long silver beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.

Motivation: To be a Priest again; and he's attracted to the pc

Flaws: Shy. Bonds: Rich, Has a crush, Immigrant, Adventurer, Job. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

William Home, Male Human Monk 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 17 (+3)11 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Aquan, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


John Reid, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of scythes on his belt, each one with a topaz on the hilt. With a patchy chestnut beard and wild chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable. Bonds: Attractive, Poor, Immigrant. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

John Reid, Male Human Expert 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 11 (+0)7 (-2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey coat over a black low-cut shirt, and a Stetson hat upon his head. His white hair is braided into rings. This amber eyed westerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: To reunite with his absent mother.

Ideals: Impeccable, Athletic. Bonds: Job, Family. Occupation: Navigator

Voice: German accent

Attributes [hide]

Godfrey Cornish, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, Deception +1
Senses Passive Perception 9
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Patrick Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a clover on it. He has wavy auburn hair. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered music. He left for the south, certain he would find work there.

Motivation: To pay off his debts.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Patrick Harrington, Male Human Adept 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 10 (+0)9 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 17000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kyle Warwick, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple black robe with red stripes complete with hood. He sports a long red beard, and similarly colored long hair. His eyes are brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He has achieved small success as a Shoemaker.

Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved

Ideals: Impeccable, Philantrophist, Optimist. Bonds: Mentor, Job. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Kyle Warwick, Male Human Ranger 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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