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NPC Generator

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Advanced [show]


Everard Gentry, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a red coat. His long chestnut hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Slave. Occupation: Laborer

Voice: Creaky witch voice

Attributes [hide]

Everard Gentry, Male Human Aristocrat 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 10 (+0)14 (+2)
Skills Nature +4, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Norman Graeme, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He wears his hair in dreadlocks. His amber unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with lycanthropy at a very young age, Norman has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He's in love.

Ideals: Passionate. Flaws: Disease, Secretive. Bonds: Poor, Immigrant. Occupation: Weaver

Voice: Cold and demanding tone

Attributes [hide]

Norman Graeme, Male Human Warrior 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Melancon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears skinny pants and wears a pastel and white robe with the hood down, and his gloved hand is found clutching a rapier. He wears a deerstalker hat to cover his moderate length auburn hair. He is baby faced.

Personality: Aggressive, abrasive, and angry, Godfrey embodies much of what other species detest in the Humans. A true patriot, Godfrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Godfrey was left his father's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Godfrey Melancon, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 cp.


Social Check DCs


Bernard Blyth, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. He has no hair. His amber eyes peer out from beneath his top black hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Bernard Blyth, Male Human Barbarian 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 60 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his mace ready. He keeps his long silver hair kept up in a rat tail. His hazel unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Attractive, Religious, Rich. Occupation: Bowyer

Voice: Mousy voice

Attributes [hide]

Anthony Rowley, Male Human Commoner 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. Eye agate (5 gp). Bloodstone (20 gp).


Social Check DCs

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