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NPC Generator

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Advanced [show]


Simon Graeme, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears red trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. He has shaved his head bald. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered dancing. He left for the east, certain he would find work there.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Joker, Gifted, Artistic. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Simon Graeme, Male Human Ranger 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)18 (+4) 13 (+1)10 (+0)
Skills Nature +6, Performance +2
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Infernal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Arnold Langley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull white sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He has red hair. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the north, but his parents moved at a very young age to the south. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He would like to get married and retire; and meet up once more with his childhood friend

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Arnold Langley, Male Human Paladin 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 17 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Roger Shelby, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is drawn into a tight pony tail with a skull scrunchie. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Baker again; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Roger Shelby, Male Human Adept 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 3200 sp. Amethyst (100 gp).


Social Check DCs


Wymar Berkeley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to fit into much smaller and tighter spaces than normal.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted arcane powers by his dying sister.

Motivation: Retire the richest man in the north; and nothing but the best is good enough for him

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Mercenary

Voice: Shortens vowels

Attributes [hide]

Wymar Berkeley, Male Human Warrior 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Musical instrument.


Social Check DCs


Everard Merton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and green handkerchief worn on his left side. He carries a battered spear and tarnished warhammer as well. His brown hair is greasy and uncared for. His brown eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Courier business at a young age. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: To be a Navigator again; and his relatives are trying to arrange a marriage

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Merton, Male Human Aristocrat 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Malachite (6 gp).


Social Check DCs

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