Rolf Marlee, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a well pressed and immaculate suit (or dress). His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: To be a Barrister again.
Ideals: Extrovert, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Mercenary
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Auran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Deep blue spinel (900 gp). Rhodochrosite (12 gp). Black pearl (900 gp).
Roland Shelley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black collared shirt and white pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His red hair is lengthy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Bricklayer business at a young age. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants revenge against drow; and wants to open a new tavern
Ideals: Justice. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Bricklayer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp.
Conrad Barney, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy yellow suit. He has a moderate pudge and is not very fit. He keeps his golden hair in a pixie cut. His brown eyes peer out from beneath his small yellow hat.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He also hits on women, regardless of circumstances.
History: Conrad was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Conrad took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He has never given up on his painting dream.
Motivation: He is not mentally stable, and does not behave rationally; and he has a crush on the local fletcher
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Has a crush, Family, Nature. Occupation: Herbalist
Voice: American accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4000 cp.
Wymar Acton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He very much looks the part of a Actor, marred by beers. He has dyed his greying golden hair a little too much giving a sharp golden color. This blue eyed easterner is not easily forgotten.
Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Sellsword, but he got bored and became a Actor. He inherited the family business which he has now maintained for 11 years.
Motivation: He is unsatisfied with his job.
Ideals: Professionalism. Flaws: Ugly, Insane, Disease. Bonds: Job. Occupation: Actor
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 3 (-4) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 12000 sp. Large well-done wool tapestry (100 gp).
Adam Ogden, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a brown vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his golden hair to look like a famous performer. His amber eyes dart from person to person to random spaces in the air.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the east. His mother took him hunting and taught him how to get in the mind of other creatures. He struck the Armorer job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 73 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 sp. Aquamarine (500 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!