Adelard Read, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'6" and wears professional attire. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His green unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Cursed with lycanthropy at a very young age, Adelard has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Logical. Flaws: Disease, Sensitive. Bonds: Attractive, Religious. Occupation: Animal Trainer
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 18 (+4) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Simon Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with white socks and a vest with buckled shoes. His hair is long and black with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His skin is flawless and his brown eyes scan people very quickly.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.
History: Simon was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Performer for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting. Flaws: Selfish, Insane. Bonds: Attractive, Job. Occupation: Performer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Arnold Chester, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is brown, silky, and of moderate length. His gray unseeing eyes seem to look past you.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He plays an instrument quite well.
History: Arnold was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Arnold took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is terrified, and will act out of fear; and wishes to resurrect an old love
Ideals: Artistic. Flaws: Disease, Fearful. Bonds: Attractive, Nature, In love. Occupation: Adventurer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 4000 sp. Golden circlet with four aquamarines (1000 gp). 1 Minor magic item.
Henry Presley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His hair is long and auburn with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As long as the job gets done he does not care how it got done.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Professionalism, Artistic. Flaws: Ugly, Addict, PTSD. Occupation: Spy
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 4 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Justin Wilberforce, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears grey cloth garments or leather armor. He wears his auburn hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He is untrained/undisciplined, which makes him dangerous.
Motivation: To end his boredom.
Ideals: Logical. Flaws: Insane, Shy, Mundane. Bonds: Immigrant. Occupation: Masseuse
Voice: French accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Ignan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp. Deep blue spinel (800 gp). Eye agate (16 gp). Aquamarine (800 gp). White opal (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!