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Advanced [show]


Richard Dalton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man prefers to wear white pants and tee shirts. His white hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Healer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying brother.

Motivation: He is unsatisfied with his job; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Attractive, Immigrant, Poor. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Richard Dalton, Male Human Commoner 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 10 (+0)16 (+3)
Skills Athletics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3

Possessions: Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Lindsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He has a large brown mantle and cape that has been intricately interwoven into his violet robe. His hair is cut close to his head. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the west to a Soapmaker, Roland learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and revenge

Ideals: Impeccable. Flaws: Cynical, Secretive. Bonds: Job, Enemies. Occupation: Soapmaker

Voice: Middle-eastern accent

Attributes [hide]

Roland Lindsey, Male Human Paladin 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 13 (+1)17 (+3)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dustin Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of sapphire and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a brothel owner, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Flaws: Antagonistic. Bonds: Rich, Attractive, Religious, Mentor. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Dustin Brownrigg, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)9 (-1) 16 (+3)16 (+3)
Skills Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Justin Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a bow on his belt. He carries with him a set of bows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying brown hair a little too much giving a sharp brown color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Philantrophist, Gifted. Bonds: Enemies, Religious. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Justin Harrington, Male Human Barbarian 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Black pearl (500 gp). Jade (70 gp). Freshwater pearl (10 gp).


Social Check DCs


Simon Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Mercenary. He has blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Simon hails from a village terrorized by illithids. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of illithids

Bonds: Job, Has a crush, Enemies, Adventurer, Slave. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Simon Tindall, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 19000 cp. Red garnet (100 gp). Chrysoberyl (100 gp). Jet (100 gp).


Social Check DCs

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