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NPC Generator

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Advanced [show]


Gilbert Shelby, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a black vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is thinning but still full. He has gleaming, smiling gray eyes.

Personality: He dislikes all the random violence that takes place in the south. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. Through the years after Gilbert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gilbert's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and retire the richest man in the south

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Gilbert Shelby, Male Human Monk 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)8 (-1) 17 (+3)11 (+0)
Skills Investigation +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 cp.


Social Check DCs


Ernest Oakley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears grey trousers with pastel and white striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of brigands once and for all.

History: The child of western immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he wants revenge against brigands

Flaws: Insomniac, Antagonistic. Bonds: Enemies, Immigrant, Debt. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Ernest Oakley, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)5 (-3) 15 (+2)16 (+3)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 60 pp.


Social Check DCs


Gerard Landon, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, blue, dusty cloak. He has black hair. He has several tiny aquamarine earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. One day when Gerard was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Gerard was heart-stricken from the event, and his father started working long hours to provde for them. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and doesn't want to be a mason and was forced into it by his family

Ideals: Impeccable. Flaws: Disease, PTSD, Antagonistic. Bonds: Rich, Family. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Gerard Landon, Male Human Wizard 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 700 gp.


Social Check DCs


Simon Byron, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears green trousers with tan and brown striped suspenders. He wears various colorful collared shirts. With a patchy black beard and wild black hair. He has several tiny amethyst earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also hits on women, regardless of circumstances.

History: He was born in a small island village. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Soapmaker; and he would like to get married and retire

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Has a crush, Nature. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Simon Byron, Male Human Fighter 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)17 (+3) 14 (+2)7 (-2)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Druidic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Thomas Emsworth, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Thomas studied abroad. His necromantic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and to end his boredom

Ideals: Optimist, Gifted. Flaws: Sensitive, Mundane. Bonds: Rich. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Thomas Emsworth, Male Human Expert 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 17 (+3)17 (+3) 16 (+3)11 (+0)
Skills Arcana +6, Survival +6
Senses Passive Perception 13
Languages Common, Celestial, Gnome, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0

Possessions: 200 gp.


Social Check DCs

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