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NPC Generator

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Advanced [show]


Solomon Copeland, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man is wearing colorful clothing, dressed as a Servant. He has a small bristly mustache and wavy black hair. His eyes, though not visible through his cowl, are amber.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new servant responsibilities is difficult

Flaws: Impulsive. Bonds: Attractive, Nature, Immigrant, Job. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Solomon Copeland, Male Human Warlock 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 6 (-2)8 (-1)
Skills Acrobatics +6, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp. Deep blue spinel (400 gp). 1 Buckler.


Social Check DCs


Arnold Clare, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports violet clothing, slightly heavier than average wear. His hair is auburn and very short. His hazel eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He feeds upon the attention of others.

History: He served in the navy to pay for his family's outstanding loans. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Arnold Clare, Male Human Rogue 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)6 (-2) 9 (-1)5 (-3)
Skills Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 16000 sp. Silver comb with moonstones (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Minor magic item.


Social Check DCs


Arnold Wade, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly white, has prominent grey streaks. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: To be a Interpreter again; and he is terrified, and will act out of fear

Flaws: Depressed, Fearful, Addict. Bonds: Religious, Job. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Arnold Wade, Male Human Adept 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)17 (+3) 9 (-1)15 (+2)
Skills Athletics +2, Stealth +3
Senses Passive Perception 9
Languages Common, Orc, Goblin, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Odo Norton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. Days after completing his studies, news broke out that his hometown was attacked by drow. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Joker, Justice, Gifted. Bonds: Rich, Enemies, Job. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Odo Norton, Male Human Barbarian 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: Pink pearl (120 gp).


Social Check DCs


Manfred Langdon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is brown, silky, and of moderate length. He has brown eyes and a black hat with a tan feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.

History: He was born in the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Spy

Voice: Whispers

Attributes [hide]

Manfred Langdon, Male Human Rogue 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)15 (+2) 10 (+0)15 (+2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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