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NPC Generator

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Advanced [show]


Jocelyn Langdon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. He has shaved his head bald. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Jocelyn's homeland. Jocelyn decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Insane, Disease. Bonds: Adventurer, Immigrant. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Jocelyn Langdon, Male Human Rogue 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He is physically well-built. His white hair is cut short with large spiked bangs in the front. His gray eyes are slightly larger than normal.

Personality: He exudes charisma. He is a tour de force of persuasion. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Adventurer, Job. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Trym Westcott, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 12 (+1)9 (-1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Geoffrey Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. He has dyed his greying silver hair a little too much giving a sharp silver color. His thin eyebrows rest above his beady brown eyes.

Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Geoffrey Marlowe, Male Human Wizard 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)9 (-1) 13 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Kody Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. He has styled his chestnut hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Kody lived on a farm with his mother, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Justice. Flaws: Forgetful. Bonds: Attractive, Poor, Family. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Kody Huxley, Male Human Bard 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 90 pp. A miniature golden chest with tiny emeralds lining the top (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Asheton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and tends to wear a tan poncho over his likewise colored trousers and shirt. His red hair is singed and shortened. His brown eyes peer out from beneath his Stetson tan hat.

Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east to a Server, Robert learned a great deal about his mother's area of expertise. He worked as a nervous Server and found it very stressful. He was granted druidic powers by his dying brother.

Motivation: Balancing his hectic life and new Server responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Robert Asheton, Male Human Expert 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)12 (+1) 16 (+3)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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