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NPC Generator

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Advanced [show]


Godfrey Clinton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time, and is pretty ugly. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His thin eyebrows rest above his beady hazel eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with a lost civilization.

History: Gifted from a young age, Godfrey studied abroad. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Godfrey Clinton, Male Human Commoner 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)10 (+0) 16 (+3)12 (+1)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Gilbert Kimberly, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a simple brown robe with yellow stripes complete with hood. His white hair is cut short with large spiked bangs in the front. His eyes are likewise gray.

Personality: Eccentric and domineering, Gilbert will drive conversation. He is harsh and unforgiving.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Gilbert was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gilbert's father didn't care for him much, and the feeling was mutual. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Slave, Job, Adventurer. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Gilbert Kimberly, Male Human Sorcerer 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 9000 sp. Chrysoprase (30 gp).


Social Check DCs


Lance Southey, Male Human [Permalink]

Personal [hide]

Description: A 5'3" northern man, he is wearing colorful clothing, dressed as a Animal Trainer. He keeps his long black hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Lance is depressed about a lot of things. He tends to be a nihilist. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north to a Animal Trainer, Lance learned a great deal about his father's area of expertise. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Animal Trainer soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Job. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Southey, Male Human Expert 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Kyle Richie, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean green cloak covering his clean studded leather. He wears his brown hair up. His eyes, though not visible through his cowl, are gray.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Humans.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He now owns his own business.

Motivation: Expand his business.

Ideals: Passionate, Gifted. Flaws: Racist. Bonds: Job. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Kyle Richie, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Red garnet (40 gp). Deep green spinel (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Shelly, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and is generally shirtless and showing off his tattooed chest. He has a long chestnut beard with little hanging trinkets. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: To clean up the streets; and obtaining odd cultural human artifacts is his passion

Flaws: Addict, Fearful. Bonds: Attractive, Nature, Adventurer, Guardian. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Theodoric Shelly, Male Human Aristocrat 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 8 (-1)10 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 6000 sp. Alexandrite (1400 gp). Golden yellow topaz (1400 gp). Banded agate (11 gp). Eye agate (11 gp).


Social Check DCs

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