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NPC Generator

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Advanced [show]


Theobald Kimberley, Male Human [Permalink]

Personal [hide]

Description: This man dresses in blue turtlenecks beneath a green coat with red slacks. He is muscular with a powerful set of arms. His chestnut hair is cut short. His green eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and he has a crush on the local fletcher

Flaws: Disease. Bonds: Rich, Adventurer, Has a crush. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theobald Kimberley, Male Human Warlock 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 13 (+1)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Large well-done wool tapestry (100 gp). A small bag of saffron. (80 gp). 1 Darkwood Shield. 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Arnold Jacobs, Male Human [Permalink]

Personal [hide]

Description: This southern man likes to wear ponchos typically of a light pastel in addition to tight pants. His clothes are grease stained in places. His long black hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Arnold studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Gifted. Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Poor, Immigrant. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold Jacobs, Male Human Warlock 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)10 (+0) 9 (-1)10 (+0)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp.


Social Check DCs


Anselm Stanley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant blue.

Personality: He dislikes all the random violence that takes place in the north. As long as the job gets done he does not care how it got done.

History: He was born several months after his mother was called into army service. When Anselm reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Pacifist, Professionalism. Flaws: Shy, Fearful. Bonds: Military. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Anselm Stanley, Male Human Commoner 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Deception +5, Medicine +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Melancon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has dyed his greying red hair a little too much giving a sharp red color. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Thomas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Thomas hails from a village terrorized by illithids. In his 15th year, his parents were killed by a illithids raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of illithids

Flaws: Shy, Depressed. Bonds: Attractive, Military, Enemies. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Thomas Melancon, Male Human Adept 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. Golden yellow topaz (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Drogo Jacobs, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a robe, a symbol of strength around his neck, and a falchion on his belt. His hair is black and curly. His gray eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has all his life been fascinated with singing.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Artistic. Flaws: Sensitive, Disease, Racist. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Drogo Jacobs, Male Human Expert 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 200 gp.


Social Check DCs

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