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NPC Generator

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Advanced [show]


Kody Mori, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his flail. His white hair is thinning but still full. His eyes are hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Kody Mori, Male Human Expert 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 9 (-1)9 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alex Beitz, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy chestnut hair. He has a dull look in his green eyes.

Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Adventurer, Rich. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Alex Beitz, Male Human Ranger 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1700 sp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gerard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. He keeps his red hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east to a Bather, Gerard learned a great deal about his mother's area of expertise. He worked as a nervous Bather and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Insomniac, Depressed, Insane. Bonds: Attractive, Job. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Gerard Cumberbatch, Male Human Commoner 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)17 (+3) 16 (+3)11 (+0)
Skills Animal Handling +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal, Goblin, Terran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: Aquamarine (900 gp). Chalcedony (40 gp). Blue star sapphire (1100 gp). Brown-green garnet (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries sais. His auburn hair is slicked back into a classic pompadour. This gray eyed southerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.

History: The child of a Performer, who enjoyed hunting, Chad was taken on many hunting expeditions. A gifted student he started as a Performer, but he got bored and became a Crown-heir. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: His relatives are trying to arrange a marriage; and to prove his worth to the world

Ideals: Fighting, Passionate. Flaws: Impulsive. Bonds: Nature, Job, Family. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Chad Cholmondeley, Male Human Commoner 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Smoky quartz (50 gp). Red-brown spinel (150 gp). Hematite (10 gp). 1 Minor magic item.


Social Check DCs


Guy Landon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his glaive. He has a small bristly mustache and wavy black hair. He has a dull look in his gray eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is afraid of women and trembles around them

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by goblins. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Professionalism. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Guy Landon, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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