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NPC Generator

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Advanced [show]


Anselm Lindsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears baggy black pantaloons and a tan scarf. He has a small bristly mustache and wavy golden hair. This brown eyed easterner is not easily forgotten.

Personality: He can speak with the recently deceased. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Anselm hails from a village terrorized by giants. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: To reunite with his absent mother; and to settle down with his crush

Ideals: Gifted, Optimist. Bonds: Has a crush, Enemies, Family. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Lindsey, Male Human Monk 9
Medium (6'4") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +4

Possessions: 240 pp. Silver chalice with lapis lazuli gems (80 gp).


Social Check DCs


Richard Badger, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of monstrous two handed axes on his belt, each one with a opal on the hilt. He has a long silver beard with little hanging trinkets. His eyes are amber and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. A few years later when the west was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Secretive. Bonds: Immigrant, Adventurer. Occupation: Unemployed

Voice: Russian accent

Attributes [hide]

Richard Badger, Male Human Cleric 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)15 (+2) 6 (-2)11 (+0)
Skills Acrobatics +1, Animal Handling +0
Senses Passive Perception 8
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Deep blue spinel (600 gp). Rock crystal (70 gp).


Social Check DCs


Roger Willoughby, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His golden hair is still thick. His skin is flawless and his amber eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Roger was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and doesn't want to be a shipwright and was forced into it by his family

Ideals: Entrepeneur, Artistic. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Shipwright

Voice: Deep voice with rolling R's

Attributes [hide]

Roger Willoughby, Male Human Rogue 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)7 (-2) 15 (+2)17 (+3)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 110 pp.


Social Check DCs


Simon Everly, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his blonde hair in a flapper bob. His eyes are brown and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. When he's not drinking or sleeping the drinks off, he's doing writing.

History: His father raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Artistic. Bonds: Nature, Slave, Family. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Simon Everly, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)11 (+0) 15 (+2)15 (+2)
Skills Athletics +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dean Milton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears blue trousers with brown and tan striped suspenders. He wears various colorful collared shirts. He keeps his golden hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Dean embodies much of what other species detest in the Humans. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic, Disease. Bonds: Attractive, Family, Rich. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Dean Milton, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 7 (-2)7 (-2) 12 (+1)12 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Freshwater pearl (6 gp). Onyx (40 gp). Violet garnet (800 gp).


Social Check DCs

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