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NPC Generator

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Advanced [show]


John Gracey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. John was left his mother's suit of armor and trained in its use and care. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Job, Military. Occupation: Cartwright

Voice: Scandinavian accent

Attributes [hide]

John Gracey, Male Human Adept 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)11 (+0) 17 (+3)15 (+2)
Skills Perception +6, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 10000 cp.


Social Check DCs


Simon Upton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a brown poncho over his likewise colored trousers and shirt. His golden hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Gifted. Flaws: Mundane. Bonds: Family. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Simon Upton, Male Human Warlock 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Insight +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 8 Acid flasks. 4 Smokesticks. 2 Thunderstones.


Social Check DCs


Godfrey Addington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears many layers of old clothing at all times. His silver hair is long and unkept. His eyes are hazel and he is always smoking a pipe.

Personality: Godfrey is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.

History: He is a Succubi in disguise. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted, Logical. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Godfrey Addington, Male Human Warlock 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)13 (+1) 11 (+0)10 (+0)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp.


Social Check DCs


Odo Ashton, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man wears a violet vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his violet boots flare out at the collars. With a patchy black beard and wild black hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He would rather hide behind his crafts than deal with other people.

History: Odo was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Artistic. Flaws: Emotional, Shy. Bonds: Attractive. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Odo Ashton, Male Human Aristocrat 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)14 (+2) 8 (-1)17 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 3 Smokesticks. 4 Thunderstones. 3 Holy water.


Social Check DCs


Gilbert Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin blue vertical stripes and tan pants. He has a slight overbite and is overall scrawny. With a patchy chestnut beard and wild chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gilbert was born with his father's beautiful face. A few years later when the west was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Server

Voice: Soft and melodious

Attributes [hide]

Gilbert Emsworth, Male Human Aristocrat 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 16 (+3)8 (-1)
Skills Animal Handling +6, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. White pearl (70 gp). Lapis lazuli (5 gp). Onyx (50 gp). Rich purple corundum (1400 gp).


Social Check DCs

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