Robert Rutherford, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. He has a long chestnut beard with little hanging trinkets. His fierce green eyes like to dwell on things.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Robert lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: Revenge; and doesn't want to be a unemployed and was forced into it by his family
Ideals: Fighting. Flaws: Forgetful, Ugly. Bonds: Enemies, Family. Occupation: Unemployed
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Gerald Northcott, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is typically in his Sailor uniform. His whole body is exceptionally muscular. His black hair, when down, is lengthy. His violet eyes are slightly larger than normal.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.
History: The child of southern immigrants he idolized his father. His childhood dream was to be a Masseuse, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Passionate. Flaws: Addict. Bonds: Job, Immigrant, Religious. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 44 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
Possessions: Bloodstone (30 gp). Fire opal (800 gp). Black opal (800 gp).
Conrad Burton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'6" and wears tight fighting clothing, which leaves very little to the imagination. His golden hair is thinning but still full. He wears an eyepatch.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Spy profession.
History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Navigator job and began his own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 66 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Elven
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +6
Possessions: 800 gp. Moss agate (5 gp). Rhodochrosite (5 gp). Hematite (5 gp).
John Enfield, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has a large blue mantle and cape that has been intricately interwoven into his black robe. He has styled his golden hair well, parting it to the right. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.
Motivation: Money/treasure; and to unite with his brother
Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Family, Rich. Occupation: Farmer
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Solid gold idol (500 gp).
Tim Merton, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. With bright silver hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.
Motivation: To protect his home; and balancing his hectic life and new bellfounder responsibilities is difficult
Flaws: Disease. Bonds: Job, Rich, Military, Guardian. Occupation: Bellfounder
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1 Minor magic item.
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