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Advanced [show]


Hunter Browning, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He is typically in his Healer uniform. He has wavy chestnut hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Hunter studied abroad. He was an apprentice working in his father's forge. He was granted necromantic powers by his dying sister.

Motivation: Expand his business; and sabotage a competitor

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Hunter Browning, Male Human Expert 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 9 (-1)11 (+0)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 9
Languages Common, Auran, Aquan, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5

Possessions: 120000 cp. Brass mug with jade inlays (200 gp). 1 Minor magic item.


Social Check DCs


Alexandre Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large yellow jacket. His moppish black hair is in a traditional bowl cut. He has several tiny jet earrings on each ear.

Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Gifted, Justice. Bonds: Immigrant, Rich, Slave, In love. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Alexandre Ramsay, Male Human Rogue 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Peter Halsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He wears his blonde hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.

History: He was always a brilliant, if unscrupulous mind. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Professionalism, Logical. Flaws: Insane. Bonds: Rich, Immigrant, Debt. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Peter Halsey, Male Human Adept 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 11 (+0)5 (-3)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 800 gp.


Social Check DCs


Manfred Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. His moppish red hair is in a traditional bowl cut. He has brown eyes and a tan hat with a brown feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a plains tribe. He helped his mother out around the business and became quite the natural. He struck the Stableman job and began his own company from there.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor, Nature. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Manfred Trollope, Male Human Rogue 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)16 (+3) 8 (-1)7 (-2)
Skills Insight +2, Intimidation +1
Senses Passive Perception 9
Languages Common, Celestial, Sylvan, Infernal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). With bright white hair and a scraggly beard. He has green eyes and a brown hat with a grey feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Philantrophist. Flaws: Disease, Depressed. Bonds: Enemies, Nature. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Byron, Male Human Druid 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 14 (+2)17 (+3)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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