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NPC Generator

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Advanced [show]


Hugh Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. He has moderate length red hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and revenge

Ideals: Passionate. Flaws: Addict, Ugly. Bonds: Rich, Enemies. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Hugh Livingstone, Male Human Fighter 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 83 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +6

Possessions: 600 gp.


Social Check DCs


Godfrey Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He carries a battered scimitar and tarnished pickaxe as well. His golden hair has been sun bleached extensively. His blue eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his brother's freedom.

Motivation: To be a Barber again.

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Godfrey Walpole, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)17 (+3) 6 (-2)14 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 8
Languages Common, Celestial, Dwarven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 19000 cp. 2 Antitoxin. 1 Everburning torch. 4 Acid flasks.


Social Check DCs


Godfrey Gentry, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports brown clothing, slightly heavier than average wear. He has no hair. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Godfrey Gentry, Male Human Monk 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)11 (+0) 13 (+1)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 170 pp. Lapis lazuli (14 gp). White pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Churchill, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has auburn hair. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Insane. Bonds: Adventurer, Has a crush, Religious. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Godfrey Churchill, Male Human Commoner 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)12 (+1) 15 (+2)9 (-1)
Skills Arcana +4, Athletics +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 4000 sp. Lapis lazuli (5 gp). Pink pearl (80 gp). 1 Minor magic item.


Social Check DCs


Lance Cornish, Male Human [Permalink]

Personal [hide]

Description: This man sports green clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His red hair is long and unkept. His eyes are a pleasant amber.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: Lance lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better kind of golem.

Motivation: An old rival family wants him found.

Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer, Family. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Lance Cornish, Male Human Warlock 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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