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Advanced [show]


Conrad Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is white and curly. He has a dull look in his blue eyes.

Personality: Conrad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Conrad hails from a village terrorized by gnolls. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Conrad took refuge in the old dungeon and found the beat up longsword and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Flaws: Insomniac. Bonds: Enemies, Nature, Guardian. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Conrad Marleigh, Male Human Monk 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 2 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 3 (-4)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 4000 sp. White pearl (50 gp). Blue star sapphire (800 gp). Iolite (70 gp). Moss agate (12 gp).


Social Check DCs


Charles Yardley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in collared shirts and wears a proper scarf over his head. He keeps his silver hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions

Bonds: Attractive, Religious, Slave, Nature, Immigrant. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Charles Yardley, Male Human Warrior 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Ignan, Aquan, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Guy Davenport, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. He has a long black beard with little hanging trinkets. His eyes are likewise blue.

Personality: He has always had a great fascination with Human culture. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Guy studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A strong sense of loyalty to Human people.

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Family, Religious. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Guy Davenport, Male Human Rogue 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 24 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Anthony Peyton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears white cloth garments or leather armor. He is bald on top and has large blonde tufts of hair around his ears. This amber eyed northerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the north, but his parents moved at a very young age to the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and human compassion

Ideals: Opinionated. Flaws: Ugly, Racist, Insane. Bonds: Immigrant. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Anthony Peyton, Male Human Rogue 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Athletics +3, Stealth +1
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3100 sp. Peridot (50 gp). Blue quartz (9 gp). Amethyst (40 gp).


Social Check DCs


John Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears brown leather gloves, a brown jacket, and tight pants. He has black hair. His eyes, though not visible through his cowl, are violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his brother before him, after school he went straight into learning to become a Dilettante. He has been saving his money to try and buy his brother's freedom.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Family, Job. Occupation: Dilettante

Voice: Speaks with a cold

Attributes [hide]

John Kelsey, Male Human Ranger 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)11 (+0) 15 (+2)18 (+4)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1700 sp. 2 Thunderstones.


Social Check DCs

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