Reynard Badger, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears a violet coat over a white low-cut shirt, and a Stetson hat upon his head. His golden hair is heavily combed to the right. His eyes are a pleasant amber.
Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently the stress of being a Crown-heir has made it difficult for him to sleep.
Motivation: His relatives are trying to arrange a marriage; and to unite with his brother
Flaws: Insomniac. Bonds: Job, Rich, Nature, Family. Occupation: Crown-heir
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 77 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1200 gp.
Anselm Atherton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man sports blue clothing, slightly heavier than average wear and is in decent physical shape. He sports a long blonde beard, and similarly colored long hair. He has a tattooed face.
Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Anselm reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He loathes his own lifestyle; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Military, Enemies. Occupation: Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp. Deep blue spinel (900 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp).
Robert Jacobs, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is slicked back into a classic pompadour. He has several tiny amber earrings on each ear.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Robert was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and marry his brother to traveling adventurers
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Shepherd
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 4000 sp. Gold dragon comb with red garnet eye (600 gp). A necklace of small pink pearls (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). 1 Minor magic item.
Rolf Ridley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. He keeps his golden hair in a flapper bob. His brown eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Rolf was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Bonds: Attractive, Family, Adventurer, Religious. Occupation: Painter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 71 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5
Possessions: 1100 gp. Freshwater pearl (7 gp). Violet garnet (1400 gp). Brown-green garnet (100 gp). Chalcedony (30 gp).
Chad Colton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is dressed in a clean brown cloak covering his clean studded leather. He has brown hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 14th year, his parents were killed by a illithids raid, leaving Chad alone in the world. After a stint in an orphanage, he was adopted. He was granted necromantic powers by his dying sister.
Motivation: To find somewhere to settle down.
Ideals: Gifted. Flaws: Impulsive, Mundane. Bonds: Poor, Enemies. Occupation: Carpenter
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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