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NPC Generator

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Advanced [show]


Chad Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing colorful clothing, dressed as a Bounty Hunter. His red hair is braided into rings. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He now owns his own business.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Professionalism, Opinionated, Optimist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Chad Gentry, Male Human Bard 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)5 (-3) 15 (+2)14 (+2)
Skills Animal Handling +5, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 gp.


Social Check DCs


Cory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: Revenge; and someone believes him a fraud

Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Nature, Enemies. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cory Ainsworth, Male Human Warlock 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 6 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 5 (-3)10 (+0) 12 (+1)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Jocelyn Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his monstrous two handed axe. His moppish blonde hair is in a traditional bowl cut. His brown eyes have a joyful gleam in them most of the time.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a pair of adventurers, Jocelyn grew up listening to his mother's many stories. When Jocelyn reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Racist. Bonds: Enemies, Adventurer, Military. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Jocelyn Ramsay, Male Human Monk 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 17 (+3)14 (+2)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Wymar Branson, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. He has styled his auburn hair well, parting it to the left. His eyes are blue and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy, Mundane. Bonds: Poor. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Wymar Branson, Male Human Cleric 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)15 (+2) 7 (-2)11 (+0)
Skills History +4, Perception +0
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Frederick Clive, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears rags and sports a simple walking cane. He has black hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Frederick was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Addict, Depressed. Bonds: Poor, Attractive, Religious. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Frederick Clive, Male Human Rogue 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Druidic
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4

Possessions: 11000 sp. Alexandrite (700 gp). Chrysoprase (30 gp). Moss agate (12 gp). Golden yellow topaz (700 gp). Blue quartz (12 gp).


Social Check DCs

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