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NPC Generator

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Advanced [show]


William Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). His golden hair has been sun bleached extensively. His eyes are a pleasant green.

Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, William studied abroad. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

William Barclay, Male Human Barbarian 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +1, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Patrick Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long brown beard, and similarly colored long hair. His blue eyes peer out from beneath his deerstalker yellow hat.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: To reunite with his old friends; and to protect his home

Ideals: Pacifist. Bonds: Enemies, Nature, Adventurer, Guardian. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Patrick Dalton, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs


Simon Halsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. His auburn hair is kept up in a ponytail inside a broad hat. His green eyes peer out from beneath his broad black hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Merchant profession.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Fighting, Optimist, Philantrophist. Flaws: Insane. Bonds: Job, Has a crush. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Simon Halsey, Male Human Paladin 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Dustin Wakefield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull red sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His silver hair is cut jaggedly and amateurishly. His eyes are amber and catlike.

Personality: Dustin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his father.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Dustin was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and wishes to resurrect an old love

Ideals: Extrovert, Entrepeneur. Bonds: Military, Family, In love. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Dustin Wakefield, Male Human Druid 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 23 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)17 (+3) 13 (+1)11 (+0)
Skills History +6, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Giant, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1300 gp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Deighton, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Herbalist does. He is muscular with a powerful set of arms. He has moderate length red hair. He has amber eyes.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and his religion dominates his actions

Flaws: Insane. Bonds: Job, Adventurer, Religious, Enemies. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Nicholas Deighton, Male Human Warlock 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 8 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)9 (-1) 10 (+0)8 (-1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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