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NPC Generator

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Advanced [show]


Aldous Spalding, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He typically wears white cloth garments or leather armor. He wears a feathered hat to cover his moderate length red hair. His eyes, though not visible through his cowl, are amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice, Philantrophist, Athletic. Bonds: Rich. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Spalding, Male Human Adept 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Moss agate (12 gp). Chrysoberyl (50 gp). Chalcedony (60 gp). Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs


Gunter Kimberly, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Jeweler. His skin is fair and his fingers are delicate and long. His hair is long and chestnut with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. He has gleaming, smiling hazel eyes.

Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now travels the world, in search of power and loot.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Gifted. Bonds: Job, Adventurer, Religious, Family. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Gunter Kimberly, Male Human Barbarian 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 63 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)14 (+2) 18 (+4)12 (+1)
Skills Sleight of Hand +3, Survival +7
Senses Passive Perception 14
Languages Common, Auran, Druidic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 120 pp.


Social Check DCs


Kyle Langley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His Stetson hat is riddled with cuts and holes. His eyes are brown.

Personality: He is irascible and easily irritated. He plays an instrument quite well.

History: Kyle was born in the east. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Artistic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Kyle Langley, Male Human Warrior 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 16000 cp. 1 Masterwork Heavy steel shield. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Aldous Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his chestnut hair down. His amber eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.

History: When he was but 7 years old his parents immigrated from the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: Human compassion; and to find somewhere to settle down

Flaws: Mundane, Antagonistic, PTSD, Racist. Bonds: Immigrant. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Winchester, Male Human Aristocrat 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)12 (+1) 9 (-1)8 (-1)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Tim Norton, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with green and pastel striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. He wears a colorful flower in his red hair. He has several tiny jet earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A true patriot, Tim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic. Bonds: Attractive, Rich, Military, Family. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Tim Norton, Male Human Bard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs

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