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NPC Generator

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Advanced [show]


Manfred Van Es, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears green leather gloves, a green jacket, and tight pants. His black hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Manfred does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. His divine abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Insane, Depressed. Bonds: Military. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Manfred Van Es, Male Human Druid 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 16 (+3)16 (+3)
Skills Intimidation +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 12000 sp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Black velvet mask with numerous citrines (110 gp). Old masterpiece painting (400 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Theobald Hampton, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. His hair is auburn and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the east to a Blacksmith, Theobald learned a great deal about his mother's area of expertise. He worked as a nervous Blacksmith and found it very stressful. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: He doesn't get along with people that don't share his tastes; and expand his business

Ideals: Impeccable. Flaws: Insomniac, Depressed. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Theobald Hampton, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Obsidian (15 gp). Moonstone (50 gp).


Social Check DCs


Guy Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a very tight haircut. His gray eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the south. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and sabotage a competitor

Flaws: Selfish, Fearful, Mundane. Bonds: Poor, Job. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Guy Shelly, Male Human Ranger 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)18 (+4) 12 (+1)6 (-2)
Skills Intimidation +0, Nature +6
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Peridot (80 gp). 1 Minor magic item.


Social Check DCs


Reynard Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries daggers. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He feeds upon the attention of others.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has set out to sabotage the competition.

Motivation: Expand his business; and to reunite with his old friends

Ideals: Fighting. Bonds: Attractive, Religious, Job, Adventurer. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Reynard Kelsey, Male Human Expert 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)15 (+2) 16 (+3)8 (-1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Miles Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet coat over a black low-cut shirt, and a small hat upon his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With a patchy silver beard and wild silver hair. His thin eyebrows rest above his beady green eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the south his family was never financially stable. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety.

Ideals: Philantrophist. Flaws: Ugly, Insane, Fearful. Bonds: Poor. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Miles Skelton, Male Human Warlock 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 5000 sp. Chalcedony (70 gp). White opal (1300 gp).


Social Check DCs

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