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NPC Generator

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Advanced [show]


Robert Wallace, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a tan and white handkerchief worn on his right side. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In the meantime he has taken over work as a Sculptor and occasionally as a mercenary.

Motivation: He wants revenge against giants; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Robert Wallace, Male Human Adept 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 3000 sp.


Social Check DCs


Lewis Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Performer uniform. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He works hard and plays hard.

History: Sold as a small child to a brothel owner, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Performer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and balancing his hectic life and new performer responsibilities is difficult

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job, Mentor. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Lewis Hallewell, Male Human Cleric 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)8 (-1) 12 (+1)16 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Everard Kendal, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is dressed in a clean grey cloak covering his clean studded leather, marred by teas. He keeps his long blonde hair kept up in a rat tail. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Everard Kendal, Male Human Barbarian 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Theobald Kensley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an entirely tan suit with white socks and a vest with buckled shoes. His silver hair is slicked back into a classic pompadour. He has gleaming, smiling violet eyes.

Personality: Theobald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with a spirit at a very young age, Theobald has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom.

Ideals: Extrovert. Flaws: Mundane, Disease. Bonds: Slave. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Theobald Kensley, Male Human Commoner 9
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 22 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Bradley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears baggy white pantaloons and a tan scarf. His skin is also unnaturally pale. He sports a flattop hair cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Conrad began to lead the lost caravan. He got away from his former life and has fallen to alcoholism.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Adventurer, Enemies. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Conrad Bradley, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)6 (-2) 15 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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