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Advanced [show]


Theodoric Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He carries with him a set of pickaxes on his belt, each one with a amethyst on the hilt. He wears a colorful flower in his chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Philantrophist. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Theodoric Birkenhead, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)17 (+3) 15 (+2)11 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Amethyst (90 gp). Red-brown spinel (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cory Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. He has moderate length white hair. He has a dull look in his green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the north. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and to pay off his debts

Ideals: Joker, Logical, Gifted. Bonds: Poor, Adventurer, Debt. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Cory Birkenhead, Male Human Cleric 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 11 (+0)18 (+4)
Skills Intimidation +6, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Solomon York, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He keeps his golden hair in a flapper bob. His eyes are violet and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with his god.

History: Born to a Miner, his father struggled to pay the bills. His father took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Antagonistic, Insomniac. Bonds: Poor, Religious, Nature. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Solomon York, Male Human Rogue 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 10 (+0)16 (+3)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Conrad Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His long brown hair is drawn into a two foot long braid. His hazel eyes dart from person to person.

Personality: Conrad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Ploughman job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels threatened by others

Ideals: Impeccable. Flaws: Disease, Fearful. Bonds: Religious, Job. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Conrad Chester, Male Human Ranger 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs


Gunter Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast plains. He was an athlete and attended two major summer competitions. He never won. He struck the Navigator job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Athletic, Optimist. Bonds: In love, Nature, Job. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Gunter Cholmondeley, Male Human Rogue 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)8 (-1) 12 (+1)9 (-1)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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