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Advanced [show]


Robert Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears just a white suit. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He also is a firm believer in the manly ideal.

History: His father raised him in a mountain cabin. His necromantic abilities were realized during a raid on his village. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Robert Spaulding, Male Human Expert 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Chrysoprase (40 gp). Hematite (8 gp).


Social Check DCs


Hugh Hailey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man is wearing a tight white one piece outfit complete with pants, hood, and a cape. His golden hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Gifted. Flaws: Forgetful. Bonds: Attractive, Military. Occupation: Sage

Voice: Posh accent

Attributes [hide]

Hugh Hailey, Male Human Commoner 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 800 gp.


Social Check DCs


Hunter Clapham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear flannel, marred by teas. He has a small bristly mustache and wavy black hair. His hazel eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Hunter Clapham, Male Human Expert 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)7 (-2) 13 (+1)12 (+1)
Skills Acrobatics +5, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. His long blonde hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast desert. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Nature, Attractive, Rich. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Godfrey Dudley, Male Human Cleric 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)14 (+2) 10 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3200 sp.


Social Check DCs


Randal Quinton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fancy brown suit. He has wavy black hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He is mildly Human supremacist, though he does not identify as such. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Randal lived on a farm with his mother, near the main road leading to a nearby town. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his brother recently and the two have been together since.

Motivation: He feels threatened by others; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Racist, Fearful, Greedy. Bonds: Attractive, Family. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Randal Quinton, Male Human Ranger 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills History +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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