Percival Vance, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is knotted and matted. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Nature, Rich. Occupation: Painter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Richard Weston, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is generally shirtless and showing off his tattooed chest. His head has been shaved. His eyes, though not visible through his cowl, are amber.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He has achieved small success as a Farmer.
Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy, Hedonist. Bonds: Military, Job, Family. Occupation: Farmer
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Chrysoprase (50 gp). 1 Masterwork Heavy wooden shield. 1 Chain shirt.
Ralf Watson, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears baggy green pantaloons and a white scarf. His tied-back hair is brown. His ears are large.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Sold as a small child to a brothel owner, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. One day when Ralf was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Ralf was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Athletic. Flaws: Ugly, PTSD. Bonds: Family, Mentor. Occupation: Miner
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 300 gp. Aquamarine (1100 gp). Deep blue spinel (1100 gp). Coral (80 gp). 1 Minor magic item.
Aldous Camden, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears a black vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His left leg appears badly burned and disfigured. His red hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Ugly, Shy. Occupation: Painter
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 5 (-3) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Orc, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 500 gp. Moonstone (80 gp). Zircon (80 gp). Golden yellow topaz (1300 gp). 1 Full Plate. 1 Masterwork studded leather. 1 Breastplate.
Reynard Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His tied-back hair is golden. His thin eyebrows rest above his beady violet eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Sage
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Emerald (500 gp). Tourmaline (70 gp). Blue star sapphire (500 gp). 1 Masterwork studded leather. 1 Masterwork Light wooden shield.
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