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NPC Generator

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Advanced [show]


Gerald Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He is physically well-built. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gerald was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Antagonistic, Racist. Bonds: Attractive, Has a crush, Family. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Gerald Davenport, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp. 1 Climber’s kit. 1 Bullseye lantern. 1 Backpack.


Social Check DCs


Guy Harper, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. His hair is long and auburn with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His violet eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Antagonistic, Mundane. Bonds: Military. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Guy Harper, Male Human Ranger 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Goblin, Infernal, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Minor magic item.


Social Check DCs


Patrick Snape, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. He has shaved his head bald. His violet eyes dart from person to person.

Personality: Calm and collected, he is a well trained Cook. He plays an instrument quite well.

History: Born in the south to a Cook, Patrick learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has worked as a Cook like his father before him.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Artistic, Fighting. Bonds: Poor, Job. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Patrick Snape, Male Human Expert 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 20000 cp. Chrysoberyl (110 gp). Obsidian (10 gp). 1 Minor magic item.


Social Check DCs


Alexandre Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing white shirts, loose pants, and blazers most of the time. With a patchy silver beard and wild silver hair. His blue unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom.

Ideals: Optimist. Flaws: Disease, Mundane. Bonds: Attractive, In love. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alexandre Winterbourne, Male Human Monk 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Aquamarine (200 gp).


Social Check DCs


Hunter Benson, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. His eyes are green and beady.

Personality: He is calm most of the time but flees social interaction. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He feels that his past leaves him morally obligated to help; and he wants to get laid

Flaws: Ugly, Shy. Bonds: Poor, Military, Immigrant. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Hunter Benson, Male Human Monk 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Deception +5, Survival +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 5000 sp.


Social Check DCs

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