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NPC Generator

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Advanced [show]


Dustin Chatham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He is wearing a long, brown cloak. His long chestnut hair is drawn into a two foot long braid. His eyes are hazel.

Personality: He is irascible and easily irritated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Dustin was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has dedicated himself to building a better kind of golem.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and he's looking for his big break

Flaws: Antagonistic, Fearful. Bonds: Job, Adventurer, Family. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Dustin Chatham, Male Human Warrior 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Richard Home, Male Human [Permalink]

Personal [hide]

Description: This man wears white trousers with brown and blue striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. He wears his red hair up in a very large beehive style do. His eyes, though not visible through his cowl, are blue.

Personality: He is very quiet and rarely speaks above a whisper. Richard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he's looking for his big break

Flaws: Shy, Hedonist, Disease, Antagonistic. Bonds: Adventurer. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Richard Home, Male Human Commoner 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Moss agate (10 gp). White opal (600 gp). Onyx (50 gp). Pink pearl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Bradley, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized opal on his right hand. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. Adam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Barber, who enjoyed hunting, Adam was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Insane, Hedonist. Bonds: Rich, Attractive, Nature. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Adam Bradley, Male Human Barbarian 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 16 (+3)5 (-3)
Skills Perception +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Percival Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a brown tunic with black highlights, and long white pants that bunch up around his shoes. He has dyed his greying red hair a little too much giving a sharp red color. He has green eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He doesn't get along with people that don't share his tastes; and meet up once more with his childhood friend

Ideals: Justice, Impeccable. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Percival Tickle, Male Human Monk 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Royal, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears black trousers with red and black striped suspenders. He wears various colorful collared shirts. His black hair is styled in orderly dreadlocks. He has gleaming, smiling gray eyes.

Personality: He has a massive crush on the younger sibling of the Butcher who has hired him part-time. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted divine powers by his dying sister.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Gifted, Artistic. Bonds: Has a crush, Nature, Family. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Gomory Royal, Male Human Warlock 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp. Lapis lazuli (7 gp). Red garnet (80 gp). Freshwater pearl (7 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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