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NPC Generator

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Advanced [show]


Aldous Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He is generally well dressed albeit a few years behind the times. His silver hair is kept up in a ponytail inside a deerstalker hat. He tend to wears goggles to shield his eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Animals are drawn to him, and he is able to talk to them.

History: Aldous was born with his father's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and expand his business

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Military, Job. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Aldous Eastaughffe, Male Human Wizard 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 11 (+0)18 (+4)
Skills Arcana +6, Insight +3
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 300 gp.


Social Check DCs


Balimaar Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy red hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many gnolls want him driven away; and wants to have a good time and be beloved

Ideals: Optimist, Artistic, Justice. Bonds: Rich, Enemies. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balimaar Shipley, Male Human Rogue 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 7 (-2)14 (+2)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 8
Languages Common, Goblin, Ignan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: Born in the east to a Mortician, Randal learned a great deal about his father's area of expertise. He worked as a nervous Mortician and found it very stressful. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a doctor again

Ideals: Athletic. Flaws: Shy. Bonds: Guardian, Job, Slave. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Randal Hackney, Male Human Rogue 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)11 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 sp. Silver pearl (130 gp). Pink pearl (130 gp). Chrysoberyl (130 gp). Malachite (10 gp).


Social Check DCs


Ernest Oakes, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His skin is also unnaturally pale. With a patchy auburn beard and wild auburn hair. His eyes, though not visible through his cowl, are violet.

Personality: He dislikes all the random violence that takes place in the east. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Rich, Family. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Ernest Oakes, Male Human Adept 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 11 (+0)18 (+4)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Justin Blankley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a yellow vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His right leg appears badly burned and disfigured. He has a brown handlebar mustache and slicked back brown hair. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Justin took refuge in the ruined castle and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he loathes his own lifestyle

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Justin Blankley, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 13
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Violet garnet (200 gp). Jade (50 gp). Moss agate (9 gp).


Social Check DCs

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