Heward Axton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is typically in his Spy uniform, marred by sweets. He has a very tight haircut. His fierce blue eyes like to dwell on things.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Spy in town.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. In the meantime he has taken over work as a Spy and occasionally as a mercenary.
Motivation: To get a good night's sleep; and balancing his hectic life and new spy responsibilities is difficult
Flaws: Ugly, Insomniac. Bonds: Job, Poor, Adventurer. Occupation: Spy
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 11000 cp. 1 Simple lock.
Patrick Stanton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man is dressed in earthy colors with a tan and grey handkerchief worn on his right side. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: He is compelled to act according to his religious beliefs; and someone believes him a fraud
Ideals: Optimist. Bonds: Enemies, Slave, Attractive, Religious. Occupation: Weaver
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 25 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: Deep green spinel (80 gp). Moonstone (50 gp). Amethyst (80 gp). Pink pearl (80 gp). Banded agate (15 gp).
Patrick Van Es, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tight fitting pastel shirt and pants, and is pretty ugly. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted psionic powers by his dying brother.
Motivation: Retire the richest man in the east; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic, Gifted, Entrepeneur. Flaws: Ugly, Emotional. Occupation: Miller
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 8 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 4 (-3) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Elven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3
Possessions: Obsidian (14 gp). Moss agate (14 gp). Hematite (14 gp). Silver pearl (140 gp).
Anthony Marley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he usually wears his green robe and has his longsword always slung over his shoulder. His tied-back hair is red. His eyes are hazel and catlike.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He comes from a rich western family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and money/treasure
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Spy
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Odo Harper, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tattered old clothes. He keeps his chestnut hair in a pixie cut. He wears an eyepatch.
Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of illithids once and for all.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by illithids. Odo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Enemies, Mentor. Occupation: Beggar
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 600 gp. Lapis lazuli (12 gp). Golden yellow topaz (300 gp). 3 Holy water. 2 Tanglefoot bags. 3 Antitoxin. 7 Acid flasks.
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