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Advanced [show]


Diggory Garrick, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his shortspear ready. His silver hair is kept up in a ponytail inside a feathered hat. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Sailor business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He has drifted from career to career and currently works as a Sailor.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Joker. Bonds: Attractive, Job. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Diggory Garrick, Male Human Barbarian 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Athletics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Cory Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has wavy chestnut hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.

History: Born to a Barkeep, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To pay off his debts; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Bonds: Immigrant, Attractive, Nature, Poor. Occupation: Server

Voice: Laughs frequently while speaking

Attributes [hide]

Cory Sydney, Male Human Barbarian 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)7 (-2) 7 (-2)12 (+1)
Skills Insight +1, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Alexandrite (800 gp). Bloodstone (50 gp).


Social Check DCs


Raymond Wharton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His head has been shaved. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a great chef.

History: The child of a Shoemaker, who enjoyed hunting, Raymond was taken on many hunting expeditions. Raymond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Seeks redemption; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Nature, Immigrant. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Raymond Wharton, Male Human Bard 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Performance +3, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 40000 cp. 1 Backpack. 1 Climber’s kit. 1 Crowbar.


Social Check DCs


Miles Bradley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries greatswords. His moppish golden hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his old friends

Ideals: Fighting, Disciplined. Bonds: Attractive, Religious, Adventurer. Occupation: Banker

Voice: American accent

Attributes [hide]

Miles Bradley, Male Human Warlock 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Religion +3, Stealth +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 400 gp. Rock crystal (80 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


John Ryley, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears dark leathers with embroidery. He has no hair. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

John Ryley, Male Human Expert 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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