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NPC Generator

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Advanced [show]


Gerald Richie, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a pastel scarf. He carries with him a set of scimitars on his belt, each one with a emerald on the hilt. He has a long chestnut beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Gerald hails from a village terrorized by brigands. A freak accident while working with his Server mother left him crippled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Fighting. Flaws: Depressed, Disease. Bonds: Attractive, Enemies. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Gerald Richie, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)7 (-2) 6 (-2)12 (+1)
Skills History +0, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Antitoxin.


Social Check DCs


Theobald Ashton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear ponchos typically of a light brown in addition to tight pants, and is pretty ugly. His auburn hair and beard is wavy and long. His green unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theobald took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the east; and he is greedy

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich, Nature. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Theobald Ashton, Male Human Monk 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Brown-green garnet (70 gp). Malachite (12 gp). Rose (20 gp).


Social Check DCs


Reynard Thornton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears bulky green painted plate armor. His clothes are grease stained in places. He is bald on top and has large silver tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Reynard Thornton, Male Human Commoner 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)15 (+2) 11 (+0)8 (-1)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 40 pp. Large well-done wool tapestry (500 gp). A necklace of small pink pearls (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Bertram Wesley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his red hair in a flapper bob. He has blue eyes and a black hat with a white feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Impeccable. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Wesley, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 6000 sp. Eye agate (15 gp). Sard (30 gp). Silver pearl (60 gp). Blue quartz (15 gp).


Social Check DCs


Theodoric Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin violet vertical stripes and yellow pants. He carries with him a set of glaives, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His brown hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Theodoric was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Insane, Racist. Bonds: Military, Family. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Theodoric Dudley, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 7 (-2)15 (+2)
Skills Intimidation +5, Survival +1
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 2000 sp. White opal (1600 gp).


Social Check DCs

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