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NPC Generator

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Advanced [show]


Trey Shelly, Male Human [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His golden hair is singed and shortened. His hazel eyes peer out from beneath his Stetson yellow hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his mother was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Flaws: Ugly, Insane. Bonds: Military. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Trey Shelly, Male Human Barbarian 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 6
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 13 (+1)9 (-1) 9 (-1)12 (+1)
Skills Animal Handling +1, Stealth -2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -2 / 1d8-4, Grapple +2

Possessions: 400 sp.


Social Check DCs


Lance Staurheim, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bald on top and has large white tufts of hair around his ears. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.

History: Born in the east his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Poor, Job. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Lance Staurheim, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)15 (+2) 10 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Frederick Kitchur, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears suspenders and red workpants. His shirt is pastel, and he wears a heavy red leather apron most of the time, and a wedding ring on his left hand. He wears a deerstalker hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.

History: Frederick was raised in a hard working conservative environment. While studying, he fell in love. They married and had a daughter. He has drifted from career to career and currently works as a Sage.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and wishes to resurrect an old love

Ideals: Optimist, Artistic. Bonds: In love, Job. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Frederick Kitchur, Male Human Monk 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Ralf Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His moppish golden hair is in a traditional bowl cut. He has a dull look in his violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He would rather hide behind his crafts than deal with other people.

History: Ralf was born the youngest of three triplets. He was an apprentice working in his mother's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and an old rival family wants him found

Ideals: Artistic. Flaws: Shy. Bonds: Job, Adventurer, Family. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Ralf Hackney, Male Human Aristocrat 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)10 (+0) 9 (-1)7 (-2)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. Tiger eye turquoise (4 gp). Rock crystal (70 gp). Freshwater pearl (4 gp). Bloodstone (70 gp).


Social Check DCs


Arnold Wakefield, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long silver hair kept up in a rat tail. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and money/treasure

Ideals: Opinionated. Flaws: Depressed. Bonds: Attractive, Rich, Slave. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Arnold Wakefield, Male Human Expert 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)7 (-2) 10 (+0)11 (+0)
Skills Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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