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Reynard Thornton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is currently in port desperately looking for someone to get him out; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Reynard Thornton, Male Human Cleric 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)9 (-1) 16 (+3)9 (-1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Astley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His tied-back hair is silver. His gray eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Body Guard

Voice: Prounounces S like Z

Attributes [hide]

John Astley, Male Human Warlock 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)16 (+3) 18 (+4)9 (-1)
Skills Insight +6, Religion +5
Senses Passive Perception 14
Languages Common, Elven, Goblin, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 7000 cp.


Social Check DCs


Theobald Everly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His long red hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is afraid of women and trembles around them

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Nature, Slave. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Theobald Everly, Male Human Barbarian 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Odo Rayden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear blue pants and tee shirts. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Assassin, but he got bored and became a Blacksmith. He inherited the family business which he has now maintained for 6 years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Justice, Philantrophist. Bonds: Military, Job. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Odo Rayden, Male Human Commoner 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Manfred Clayton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears white trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He has a small bristly mustache and wavy red hair. His hazel eyes lackadaisically let the world flow into them.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a small toy that he constantly fidgets with.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Manfred Clayton, Male Human Wizard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)7 (-2) 18 (+4)11 (+0)
Skills Intimidation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs

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