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NPC Generator

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Advanced [show]


Drogo Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. His chestnut hair, when down, is lengthy. His ears are large.

Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: He got into the Map Maker business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Yardley, Male Human Commoner 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)17 (+3) 12 (+1)8 (-1)
Skills Athletics +5, Stealth +3
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Patrick Brady, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Patrick Brady, Male Human Wizard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Ernest Stanley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Passionate, Artistic. Flaws: Ugly. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Stanley, Male Human Ranger 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Balimaar Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting blue shirt and pants. He wears a broad hat to hide his balding. He is baby faced.

Personality: Overbrimming with self-confidence, Balimaar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Balimaar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Depressed. Bonds: In love, Poor. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Balimaar Wilberforce, Male Human Druid 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)7 (-2) 7 (-2)11 (+0)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Azurite (11 gp). Tourmaline (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a brown suit. His hair, while still mostly blonde, has prominent grey streaks. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Eccentric and domineering, Don will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Extrovert, Gifted. Bonds: Attractive, Military, Adventurer. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Don Blackwood, Male Human Warrior 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)14 (+2) 7 (-2)10 (+0)
Skills Intimidation +2, Perception +0
Senses Passive Perception 10
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 26000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs

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