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NPC Generator

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Advanced [show]


Everard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a green costume with the symbols of death on his torso. His blonde hair is slicked back into a classic pompadour. His eyes are brown and beady.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a mountains tribe. Brilliant and gifted he never wanted to apply himself. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly, Forgetful. Bonds: Nature, Family. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Everard Brownrigg, Male Human Cleric 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)9 (-1) 9 (-1)16 (+3)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a auburn handlebar mustache and slicked back auburn hair. His fierce hazel eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his father was called into army service. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Military, Adventurer. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Thomas Pinkerton, Male Human Fighter 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 10 (+0)9 (-1)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. Citrine (60 gp). Alexandrite (800 gp). Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Ramsey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Blacksmith, and a wedding ring on his right hand. He has done his best to style his black hair to look like a famous performer. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a son. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son.

Ideals: Logical. Bonds: Job, In love, Family, Poor. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Geoffrey Ramsey, Male Human Commoner 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Godfrey Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. His hair is auburn and very short. His ears are large.

Personality: He can speak with the recently deceased. Godfrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. In his 15th year, his parents were killed by a drow raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.

Motivation: Expand his business; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Family, Enemies, Job. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Godfrey Shelly, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)12 (+1) 7 (-2)17 (+3)
Skills Arcana +3, Medicine +0
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Jade (160 gp). Tiger eye turquoise (14 gp). 1 Half-Plate.


Social Check DCs


Ralf Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also is a firm believer in the manly ideal.

History: He got into the Healer business at a young age. He has had some formal dancing training, and achieved minor success. He has set out to sabotage the competition.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Birkenhead, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Deception +6, Religion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 40000 cp. Black pearl (800 gp).


Social Check DCs

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