Chad Atherton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He dresses in brown turtlenecks beneath a violet coat with red slacks. He has a small bristly mustache and wavy chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.
History: Chad hails from a village terrorized by orcs. His parents enrolled him in a Warrior school at a young age so that he could practice his psionic talents. Days after completing his studies, news broke out that his hometown was attacked by orcs. Chad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Gifted. Flaws: Cynical, Shy. Bonds: Enemies. Occupation: Navigator
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 42000 sp. 1 Smokesticks. 1 Smokesticks. 1 Antitoxin.
Kyle Trowbridge, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. He has a small bristly mustache and wavy white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Kyle is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His father raised him in a mountain cabin. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Kyle's homeland. Kyle decided to take the middle way and become a bodyguard. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: To get a good night's sleep; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Fighting. Flaws: Insomniac. Bonds: Immigrant, Enemies, Family, Nature. Occupation: Actor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 6 (-2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 500 gp. Chalcedony (30 gp). Smoky quartz (30 gp). Moonstone (30 gp).
Robert Leighton, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. His golden hair is singed and shortened. He has hazel eyes and a red hat with a violet feather.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered
History: Robert was born the youngest of three triplets. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: An old rival family wants him found.
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Roofer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Alexandrite (300 gp).
Rolf Hadley, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. His golden hair is knotted and matted. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of a Barkeep, who enjoyed hunting, Rolf was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered north to less war torn lands. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid; and wants to open a new tavern
Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Nature, Has a crush, Job. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp.
Robert Birkenhead, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man is wearing a long, red, dusty cloak. His auburn hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He plays an instrument quite well.
History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to meet his childhood hero; and he would like to get married and retire
Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 50 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 7 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 600 gp. Alexandrite (600 gp). Jasper (50 gp). Malachite (15 gp). Violet garnet (600 gp). 1 Minor magic item.
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