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NPC Generator

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Advanced [show]


Ernest Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his white hair up. His eyes are brown and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.

History: Ernest was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 6 years.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Job, Mentor. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Ernest Shelby, Male Human Wizard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 16 (+3)15 (+2)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 8000 cp.


Social Check DCs


Theodoric Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. He has a blonde handlebar mustache and slicked back blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: An old rival family wants him found; and retire the richest man in the south

Ideals: Logical, Entrepeneur. Flaws: Ugly, Sensitive. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Rodney, Male Human Cleric 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 18 (+4)13 (+1)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Adam Reid, Male Human [Permalink]

Personal [hide]

Description: A 5'6" southern man, he wears an entirely white suit with brown socks and a vest with buckled shoes. His moppish red hair is in a traditional bowl cut. His thin eyebrows rest above his beady green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. Adam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Nature. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Adam Reid, Male Human Paladin 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. Red spinel (40 gp). 1 Minor magic item.


Social Check DCs


Nicholas Brixton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky green painted plate armor. His auburn hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: He got into the Bounty Hunter business at a young age. He worked as a nervous Bounty Hunter and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Nicholas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He wants revenge against gnolls.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Job. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Nicholas Brixton, Male Human Warlock 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 45000 sp. Black opal (700 gp). Eye agate (9 gp). Azurite (9 gp).


Social Check DCs


Trey Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large golden tufts of hair around his ears. His eyes, though not visible through his cowl, are green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the south, certain he would find work there.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Flaws: Ugly, Depressed, Addict. Bonds: Immigrant, Job. Occupation: Stableman

Voice: Farmer accent

Attributes [hide]

Trey Denholm, Male Human Expert 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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