Patrick Mori, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he sports blue clothing, slightly heavier than average wear. His blonde hair is smooth and relatively long. His green eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. He also is a firm believer in the manly ideal.
History: Born in the south his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants to meet his childhood hero; and doesn't want to be a fisher and was forced into it by his family
Flaws: Impulsive. Bonds: Guardian, Poor, Family, Adventurer. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Robert Atherton, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this eastern man likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long auburn beard, and similarly colored long hair. He has gray eyes and a black hat with a tan feather.
Personality: Robert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He has worked as a Healer like his father before him.
Motivation: He is unsatisfied with his job; and to be a mercenary again
Ideals: Athletic, Artistic, Entrepeneur. Bonds: Immigrant, Job. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 57 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Hugh Bradford, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly chestnut, has prominent grey streaks. His fierce blue eyes like to dwell on things.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Architect
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 10000 sp. 1 Minor magic item.
Theobald Conway, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears a simple grey robe with green stripes complete with hood. His right hand appears badly burned and disfigured. His silver hair is matted, messy, and big. He has gleaming, smiling brown eyes.
Personality: Theobald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Extrovert. Flaws: Ugly, Forgetful. Bonds: Rich. Occupation: Fletcher
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 sp. 1 Everburning torch. 1 Alchemist’s fire. 4 Antitoxin.
Alexandre Walcott, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear blue pants and tee shirts. With bright blonde hair and a scraggly beard. His eyes are amber and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Mortician who has hired him part-time. He is harsh and unforgiving.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and he's in love
Flaws: Ugly, Antagonistic, Disease. Bonds: Has a crush, Rich. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1800 sp. Violet garnet (200 gp). Blue quartz (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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