Guy Wharton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and chestnut with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the west his family was never financially stable. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: Wants a kiss; and to reunite with his old friends
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Poor. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 gp. Tourmaline (130 gp). Tiger eye turquoise (10 gp). Zircon (40 gp).
Adelard Northcott, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'9" and wears professional attire. His hair is silver and curly. He has amber eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: When he was but 6 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: To prove his worth to the world; and further expansion of business
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Hunter
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 10 (+0) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1800 sp.
Charles Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in a clean white cloak covering his clean studded leather. His brown hair is braided into rings. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and money/treasure
Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Rich, Immigrant. Occupation: Banker
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
Possessions: 20 pp. Amethyst (40 gp).
Kyle Thornton, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he likes to wear black tank tops with tan pants. His red hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He was granted arcane powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out
Ideals: Impeccable, Pacifist, Gifted. Bonds: Attractive, Slave. Occupation: Assassin
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 4 (-3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: Deep blue spinel (600 gp).
Robert Camden, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is slicked back into a classic pompadour. His blue eyes dart from person to person to random spaces in the air.
Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting, Entrepeneur. Bonds: Immigrant. Occupation: Engraver
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Red-brown spinel (50 gp). Blue quartz (9 gp). Deep blue spinel (700 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
