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Advanced [show]


Odo Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and wishes to resurrect an old love

Ideals: Impeccable. Bonds: Adventurer, In love, Nature, Job. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Berkeley, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Alexandre Cooper, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. He wears a mask on his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a plains tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Optimist. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Alexandre Cooper, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)11 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 300 gp. Tourmaline (40 gp). 1 Minor magic item.


Social Check DCs


Ernest Stanford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light blue in addition to tight pants. His auburn hair is heavily combed to the right. His eyes are blue.

Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Sage and occasionally as a mercenary.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has passion for adventuring and risk

Flaws: Impulsive. Bonds: Job, Rich, Adventurer, Debt. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Ernest Stanford, Male Human Expert 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 17 (+3)10 (+0)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 400 gp. Zircon (50 gp).


Social Check DCs


Balimaar Springfield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His tied-back hair is golden. His blue eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Antagonistic, Ugly. Bonds: Rich, Slave. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Balimaar Springfield, Male Human Aristocrat 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 27000 cp. Red-brown spinel (90 gp). Amethyst (90 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs


Hubert Remington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black coat over a pastel low-cut shirt, and a deerstalker hat upon his head. His red hair is knotted and matted. He has gleaming, smiling amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His divine abilities were realized during a raid on his village. After a long history of fighting, Hubert and his spouse have recently divorced.

Motivation: Further expansion of business; and expand his business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Remington, Male Human Druid 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 1 Alchemist’s fire. 2 Acid flasks. 3 Tanglefoot bags.


Social Check DCs

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