Don Cotton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears tattered old clothes. His golden hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He never wears the same outfit twice, unless he absolutely has to.
History: He was born on a small isolated farm. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety
Ideals: Disciplined, Artistic, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Tanner
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2100 sp. 1 Chain shirt. 1 Masterwork Heavy steel shield.
Solomon Hayes, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is typically in his Detective uniform, and is pretty ugly. His deerstalker hat is riddled with cuts and holes. His eyes are a pleasant gray.
Personality: Solomon wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Solomon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Detective.
Motivation: Wants to open a new tavern.
Ideals: Disciplined, Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Detective
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Carved bone or ivory statuette (100 gp). Brass mug with jade inlays (100 gp).
Ernest Badger, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tan coat over a green low-cut shirt, and a Stetson hat upon his head. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His gray unseeing eyes seem to look past you.
Personality: He is extraordinarily eccentric. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a Banker, his mother struggled to pay the bills. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Disease, Insane, Antagonistic. Bonds: Poor. Occupation: Apothecary
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 500 gp. Alexandrite (1300 gp). Jade (70 gp). Tiger eye turquoise (10 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item.
William Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Barkeep. He has a very tight haircut. His eyes are blue.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Slave Trader, who enjoyed hunting, William was taken on many hunting expeditions. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.
Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Nature, Rich. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 90 pp.
Dean Mitchell, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his sai always slung over his shoulder. His hair is brown and very short. His skin is flawless and his gray eyes scan people very quickly.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is able to fit into much smaller and tighter spaces than normal.
History: He comes from a rich eastern family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: His spouse's relatives view him with great suspicion; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Rich, Family. Occupation: Healer
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 7 (-2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Auran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 60000 cp.
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