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Chad Brixton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized blue coat. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.

History: Chad lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Knight father left him crippled. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Roofer and was forced into it by his family.

Flaws: Emotional, Antagonistic, Disease. Bonds: Family. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Chad Brixton, Male Human Paladin 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)14 (+2) 11 (+0)15 (+2)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 16000 cp.


Social Check DCs


Dustin Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. His silver hair is styled in orderly dreadlocks. He is baby faced.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Miner.

Motivation: To protect his home; and he is unsatisfied with his job

Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Slave, Guardian. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Dustin Staurheim, Male Human Adept 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)12 (+1) 5 (-3)14 (+2)
Skills Perception -1, Persuasion +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 12000 cp.


Social Check DCs


Trey Browning, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a black and grey handkerchief worn on his right side. With bright chestnut hair and a scraggly beard. His eyes are likewise violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is harsh and unforgiving.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Nature, Rich. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Trey Browning, Male Human Adept 9
Medium (5'5") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 65 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)13 (+1) 4 (-3)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1900 gp. Banded agate (13 gp). Alexandrite (1200 gp). Sard (30 gp). Black opal (700 gp). Black pearl (1200 gp). Brown-green garnet (60 gp). Emerald (700 gp). Black pearl (1200 gp). 1 Minor magic item.


Social Check DCs


Trym Barney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple black robe with violet stripes complete with hood. He sports a long auburn beard, and similarly colored long hair. He has several tiny opal earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Architect mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Professionalism, Philantrophist. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Trym Barney, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)15 (+2) 10 (+0)13 (+1)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Chalcedony (40 gp).


Social Check DCs


Manfred Harrington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Manfred was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Farmer job and began his own company from there.

Motivation: To be a Knight again; and wants to open a new tavern

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Manfred Harrington, Male Human Barbarian 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 36 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs

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